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Microsoft/Apple would have been bad because that would lock the Rift to a single platform.


Even though Rift might not be locked to a hardware platform it will likely be tightly tied to the Facebook platform. Welcome to the Metaverse, please login using your Facebook account to proceed.


What makes you think that when you can't log into Instagram with your Facebook account?


That's a good point. I think the difference is that instagram had an existing userbase and social ecosystem that complemented Facebook nicely as another content stream.

I don't think you will need a Facebook login to play games, but Facebook will likely monopolize any social aspects. Even if they don't overtly lock out other social players, I think that developers will be skittish to invest a lot of time and money developing the new Second Life with the risk of Facebook cutting them off at any point if they are seen as a competitor.


I think this was mentioned on the ATP podcast, but I can't remember...

Facebook isnt trying to be Apple and buy companies that contribute to their core products. They want to be Disney (who owns ESPN, Pixar and many others).

They've bought these companies (Instagram, Parse, WhatsApp and now Oculus) to largely leave them alone as independant companies operating within Facebook.


I wonder if Microsoft considered Oculus but figured they had the Research heft to build their own independently and for less than $2b? Oculus have been pretty public about what they've learnt along the way, so that information might give pursuers handy shortcuts.




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