Yikes! Is this realistic? There seems to be a doctrine that ICBMs will only be launched upon receiving a complete nuclear strike, and once that happens it's pretty much game over.
This makes fighter jets a critical buffer because the only way a defense can prevent mutually assured destruction is to prevent non-ICBM first strikes.
It's fallen into abandonware hell, so you can't buy a copy at GOG or anything like that, but cough I'm sure you could find a copy if you looked on the right sites.
Try putting satalites up to '3', it's almost impossible for an ICBM to get through.
Eventually just one did, but then even the volleys get stomped by the satalites.
This game has been running for over 10 minutes at DEFCON 1 for me, the blueside managed to get the first city down but it's now a city each but yellow also lost 2 of their triangles (bases? factories?).
If my first game hasn't finished (It wasn't a complete stalemate yet but they have stocked up a lot of fighters and bombers) when I get home I'll try that! I find zero-player games fascinating, especially ones such as this.
This makes fighter jets a critical buffer because the only way a defense can prevent mutually assured destruction is to prevent non-ICBM first strikes.