> Too bad that the OSes on either end would discard UDP packets when they faced buffer pressure.
Which unfortunately is all they can do, in the limit. Otherwise, if applications (or the OS itself) can't keep up with the incoming packet/data rate, buffers would grow without bound. Not good for a production system.
Which unfortunately is all they can do, in the limit. Otherwise, if applications (or the OS itself) can't keep up with the incoming packet/data rate, buffers would grow without bound. Not good for a production system.