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> *[Facebook] discontinue the VR products and transfer the employees to web ad targeting"

Oculus has 50 employees [1]. Facebook did not pay $40 million per employee to scrap their product.

Oculus is also a bleeding-edge hardware start-up. It was more likely to drop dead all on its own than at the hands of well-capitalised owner.

[1] http://www.crunchbase.com/company/oculus-vr



  Facebook did not pay $400 million per employee 
  to scrap their product.
If paying a lot makes acquisitions succeed, maybe facebook should have paid more to make the acquisition even more successful :)

This deal reminds me of ebay buying Skype: Two technology companies, both with reasonable products, but nothing to do with each other.


Nothing to do with each other, but eBay made $1.4B on the deal.


$40 million.




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