That's another point of failure. One of the use cases of cloud storage is serving static assets. "a developer could store and host media and other static assets for a web game in Google Cloud Storage". https://developers.google.com/storage/docs/faq#services
Due to their request pricing, serving static assets is significantly costlier than cloudfront since storage costs tend to be minimal
Due to their request pricing, serving static assets is significantly costlier than cloudfront since storage costs tend to be minimal