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Quite amazing, I predict this will have a big impact on gaming. It basicly means that games can be delivered from the cloud, and it seems quite plausible, this is how games will be delivered in the near future.

For the consumer it means you dont have to buy games, you can subscribe to a service and rent them. For the game developers, it means they don't have to worry about illegal copies.



I predict this will have a big impact on gaming. It basicly means that games can be delivered from the cloud, and it seems quite plausible, this is how games will be delivered in the near future. For the consumer it means you dont have to buy games, you can subscribe to a service and rent them. For the game developers, it means they don't have to worry about illegal copies.

This idea has been floating around for years. A company went bankrupt trying to do it.

I predict it won't happen unless/until Valve makes it happen. No one else would be able to convince enough gamers to switch. And Valve has no incentive to do it, because there's really no incentive for anyone to do it. At least, not for the gaming audience at large. This tech has the potential to be a godsend for 3D artists wishing for realtime previews of their work. But gamers? Not so much.

Remember the other day an article was floating around like "Desktop PCs aren't dead, we just don't need new ones"? That's finally starting to become true for gaming PCs as well. Gamers are quite content on their current gen boxes.

You may argue that this tech will enable higher graphics fidelity, and will blow people away with how real it looks. But considering nobody knows how to make games look any more real than they look now, I wouldn't hold my breath. Gaming graphics has plateaued.

In summary, "games rendered via the cloud" is the pets.com of the gaming industry.

EDIT: Oy. If you're going to try to refute me, then put some effort into it.


Pretty poor form to down vote this comment without a response. Seriously, what the hell?

I pretty much agree with this. There may be cases outside of gaming that this will be useful though. It's funny how on the desktop market everyone wants to run everything in a browser and on the mobile everything is moving into an "app".


Are you sure you're well versed in this subject? I detect more than a few dubious statements in your post.


Then do us a favor and point them out so that there can be a real discussion.


In the future? Haven't http://www.onlive.com/ been trying this for quite some time now? This is so not the future. Why would we want to move all GPU processing to the cloud when you can get an incredibly powerful GPU for so cheap? Even on mobile devices?


You make a good point. It will still be quite appealing to game companies though.


It is. Sony bought out Gaikai, which was a company doing similar work as Onlive. They plan to allow users to stream games, I believe PS3 games, on the PS4. I am sure if it works out for them they will expand it to do even more.


So the future is full of cloud outages during which you can't play any of the games you paid for?


Ha. Gone are the days where you pay for a game. You're paying for a service. Didn't you read your ToS?


The lag's going to be the killer. I think this will mostly be used by large companies which want to manage (and enable) their employee's access to software. Of course, that's exactly the sort of thing that companies would like to do with Autodesk.


Latency kills.




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