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> The same is not the case with something like XNA which is so tied into the OS that when they drop it, you're up shit creek.

While you can't fork XNA and support it, it's not even remotely tied to the OS. It's a content pipeline and a thin wrapper around DirectX's various components. There's really nothing magical there, and certainly no low-level pieces.



Try shipping it with your product in about 5 years...


Uh, how exactly is DirectX not tied to the OS?


XNA != DirectX. XNA is a very thin wrapper over DX, but it's not tied into the OS itself by any means.




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