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This seems like a poor argument against "release early and release often". First of all it's not all that coherent or structured, and secondly it's very lacking in actual discussion of what went wrong.

It sounds like the author's team got stuck in a bug-fixing cycle where each release caused enough new bugs to fill the next iteration with bug-fixing work. Were they using automated testing? Was the development team good enough to adapt to a rapid release cycle (not everyone can do it)? Too many unknowns to comment on the author's experience...

It's also worth pointing out that nobody said a rapid release cycle was easy. It's hard to keep the vision and the details in mind. As they say, "Programming is hard, let's go shopping".



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