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I find it amusing that you mention Pygame, because it's a wreck with horrible performance due to software rendering, it has bad tutorials, inadequate documentation, and last time I checked had 32-bit/64-bit issues.

Source: Personal experience porting a multiplayer 2D game

Edit: By contrast, JavaScript (well, CoffeeScript) and the DOM was a much nicer experience.



Not only that, but Pygame only runs on CPython, which is about 10X slower than the JavaScript engines in FF or Chrome.




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