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Resolume (resolume.com)
64 points by AlgoRitmo on March 14, 2024 | hide | past | favorite | 36 comments


I use Resolume professionally in my job building and operating LED walls for live events. I have a rackmount custom PC with a 4090 in a shockproof road case with popout monitors. One important skill is being able to map content onto multiple video walls. For example at a volleyball charity event I had a jumbotron with 4 walls where I needed to put camera shots and sponsors and also 2 walls on the side for a live charity donation and tournament schedules. I use resolume to route all the video signals. It's actually 1 4k screen sliced into 6 screens.


If you have photos of this setup anywhere, I think we would all like to see it!


Here is a picture of the rack in the warehouse:

https://imgur.com/a/vxOc5Vk

There are two custom rack mounted PCs, one of which is dedicated to Resolume. Here is a pic of the rig in action operating 3 walls:

https://imgur.com/a/6xhi2Jb

The PC on the right is running Resolume.


Second that! I would love to see the PC


In case it's useful to anyone else researching VJing tools/techniques, check out the Awesome VJing list:

https://github.com/LimeLimeW/awesome-vjing


We run daily news on all VJ topics at vjun.io plus VJ Union groups on Facebook , discord, etc


This brings back days of fun with Winamp and AVS. It had shaders before shaders were a thing. It was effectively my first geometry / vectors course. I hope this is as fun to play with.



I'm curious about their DXV codec, but the info provided isn't that detailed. Also while ffmpeg has a decoder for it, the encoder is not open sourced.

Is there a VJing codec that does something like a mipmap for multiple resolutions? For example so you could easily switch from a 2x2 grid of 4K videos to a 200x200 grid of video tiles, without fully decoding 4K for each (more like reads from a 240p stream or smaller).


Take a look at https://hap.video/ which is open source, serves a similar use case, and I believe uses a lot of the same techniques as DXV.


I'm having difficulty understanding the Resolume products/pricing structure. I'd like to create some visualizations based on music I'm making, such as to create YouTube videos. Would I need only the Avenue VJ software to get started, or would I also need a second tool like Wire?


The Black Friday sale is good if you can wait. Set a calendar reminder.


If you have already have all the clips you want to use, Avenue is fine. If you want to generate videos and effects, Wire is what you're looking for.


I wrote a few plugins for it, the API is nice and simple: https://github.com/resolume/ffgl


So many people cut their teeth with cracked versions of resolume. I have seen a few VJ careers launched that way. They buy tools all the time now. Huzzah for the software.


I just got in to serious video editing with DaVinci Resolve. The core product — a fully featured video editor including SFX (Fusion), colour correction (Color), and sound editing (Fairlight) — costs…

…$0.

It’s entirely free.

There’s a paid ‘studio’ version which presumably you need if you want to link multiple systems together. I understand it’s pay-once, vs. Avid’s yearly sub. And Blackmagic makes hardware, where I assume they make a bunch of their money.

It’s a really interesting model: get you in to the ecosystem with a full product. Now you’re in, hopefully you stay, and you buy stuff.

I’m incredibly thankful for it. I know ‘changed my life’ is an over-used phrase but right now, it’s really close.


Resolume seems to be the standard for professional VJing. Any free alternatives, for Mac?


I use Resolume for fun on a Mac, and I couldn't find any decent alternative. I also use HeavyM, which is pretty good, also on a Mac and cheaper, but while it does support VJ use case, it's more designed around projection mapping.

Piece of advice: if you want to buy Resolume (and I do recommend it, it's fantastic): the only discount they do all year is on Black Friday, 50% off. So that is THE day to buy a license. And if you happen to be a student or teacher of a related field (or know anyone who is), you can get an additional 50% on that, and buy it for 25% of the total price.


With some limitations, you can play with TouchDesigner which is the other major VJ utility.

https://derivative.ca/download


Not exactly VJ, but could be used for it. https://openframeworks.cc


I’m working on a new VJ app here: https://vizlab.app/

It connects to pioneer gear and changes visualizer patterns and loops and shaders in sync with the music structure.

It uses canvas and webgl so you can write your own JavaScript to control things.

There will be a free and open source version.

Thanks for your patience, I’m working down the Show HN checklist as we speak.


Interesting! In my spare time for the last couple of months I’ve been working on a web-based VJ tool/toy. Nearing v1.0.0, which I hope to release in a week or so.

I was considering submitting a Show HN post too when it hits that point, but didn’t know if there was much interest on here. Turns out there is!

For anyone who is interested, the app I’ve been working on can be found here -> https://hydra.virusav.com

It’s FLOSS and the repo is here -> https://github.com/n3uromanc3r/hydra

Weirdly earlier today (prior to seeing this post) I considered starting a sister project to hydra that allows you to build a mixer and visual pipeline using a node-based system instead of the more rigid standard mixer setup.



Someone needs to code all the modifications, can it be controlled by MIDI


The renderer (visual) has to be made by someone that knows how to build/code such a thing, yeah. Then once presented to the end user via the Hydra web app, that user may or may not have various UI components to influence and adjust the renderer output (sliders, buttons, etc). The app supports MIDI, and various UI components can be assigned to MIDI controls.


Post the announcement when it's ready at https://vjun.io we help you promote it further xx


I was about to ask if it would be ok to do the same for my web-based VJ app Hydra, but it looks like you found it already! Thank you, it’s most appreciated!


There used to be Quartz Composer and associated plugins, add ons and tools built by various people, but sadly, Apple dropped support for this wonderful tool as they moved away from OpenGL

I learnt a lot from using that, eventually writing my own project mapping apps.


If you don't care about watermarks, you can try out Resolume for free indefinitely.


There's Vimix for Linux and Mac (no windows binary yet), and it's great! https://github.com/brunoherbelin/vimix


You need MIDI for this type of software to have a sane automation of events.


Less straight forward but game engines can be used as VJ software.

Unity, Godot, Unreal


can you share any pointers on where to get started with this, ie using game engine for artistic video generation?

i've seen it accomplished but never found any resources on how to achieve it.


Join VJ Union on FB or vjun.io and we help you . Been doing this for decades ;)


Unreal has a particle generator that is used sometimes in art videos.


Install and start programming, then art will come.




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