Text editing is actually a harder problem than gaming. For gaming you can very well do with relatively low resolution and big bright objects to shoot at. But displaying clear text requires way higher resolution.
I tried Pico 4 headset, and gaming-wise it is fine, you almost forget you are not in your room anymore, but run a browser, and eyes start bleeding out from horrible font rendering. It is somewhat better on Quest 2, but still too bad.
I also tried replacing my monitors with a Quest 2. While the idea of not needing space for monitors and have your setup anywhere with you is cool, the resolution just wasn't there yet.
Yeah, this is where the Vision Pro has most of my interest and excitement. The reported[0][1] 3400PPI resolution on the thing is going to be next-level. My main use-case for it will be as a productivity device, and everything else will be a bonus.
What matters for direct comparison with physical monitors is the PPI of the virtual "monitors", not of the tiny screens in the headset.
If you have roughly 4K per eye in the headset that renders everything you see, then you can't expect the virtual equivalent of a 4K monitor that only takes up a part of your vision.
Lower PPI virtual screens should be usable, but the text may still look bad on those when you can't do things like subpixel antialiasing (macOS on 27" 1440p also suffers from this). Especially if you need to render small text at an angle. If you only work with fairly large text or with pictures/video, that would probably be fine.
It's true that the text isn't great out of the box on the current batch of 1080p versions. Personally, I just stick the zoom level to 110% / 120% and then find it fine to use though.
Yeah I think it's something people don't consider about resolution. I want to upgrade to a newer e-ink Kindle for CJK characters. On the opposite end, the Steam Deck and Nintendo Switch have a 7" screen is only 720p and it's fine for gaming.
I tried Pico 4 headset, and gaming-wise it is fine, you almost forget you are not in your room anymore, but run a browser, and eyes start bleeding out from horrible font rendering. It is somewhat better on Quest 2, but still too bad.