I watched the first half. Having watched many (too many?) climbing vids it was actually incredible by comparison. The scenes are a series of statically-positioned full-sphere 3D shots where you can watch him climb through a sequence or turn and look out at the mountains. Scale is conveyed in a sense not possible with your standard 2D video, especially of both height and the actual geometry of the rock he has to move through. Very similar experience to watching someone climb as a belayer or when hanging next to them on a rope. Greatly enjoyed.
Anyone who has tried to take a photo of a climb they've just completed will know how difficult it is to really capture the climb and what was interesting or difficult about it. So much so that people will often resort to visual tricks to make the photo of the route look steeper, to match their non-photographic perception (you can pick this out by looking at the angle of trees in the background). It's also notoriously difficult to match a real-life climbing route to a photo, as anyone who has stumbled around a crag squinting at a guidebook will attest. I think this form really does capture what it's like to be looking at the route in real life.
Anyone who has tried to take a photo of a climb they've just completed will know how difficult it is to really capture the climb and what was interesting or difficult about it. So much so that people will often resort to visual tricks to make the photo of the route look steeper, to match their non-photographic perception (you can pick this out by looking at the angle of trees in the background). It's also notoriously difficult to match a real-life climbing route to a photo, as anyone who has stumbled around a crag squinting at a guidebook will attest. I think this form really does capture what it's like to be looking at the route in real life.