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"the horsing around to get the data in and out" seems to be the key factor. An analysis of BLAS libraries' performance across several architectures [1] showed that GPU-based calculation only approached implementations like Goto BLAS with matrix dimensions well up into the thousands. That's just one example, but there seems to be a fair bit of overhead in getting the data to and from the GPU.

[1] http://dirk.eddelbuettel.com/blog/code/gcbd/



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