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There's this VR game called Recroom.

https://store.steampowered.com/app/471710/Rec_Room/

It's Roblox for the next generation, and extremely fun even to me when I tried it out as an adult. I hope Roblox expands into VR or recroom will eat their lunch. VR is the future and people spend HOURS in there playing all sorts of official games and community made games.



Anything with VR has such an insane barrier of entry that I don't see it eating into anyone's lunch anytime soon.

Roblox has the userbase it does because it's on every platform and runs on potatoes.

How many kids (using a large range from ages 1-18) have VR setups in their homes?


VR probably has a higher per capita usage among kids than 30 year olds to be fair. My first graphics card was bequeathed to me at the tender age of 11 back when GPUs were a niche thing


>How many kids (using a large range from ages 1-18) have VR setups in their homes?

Can't answer this directly but recently the multiplayer VR games have had more 10-16 year olds than any other group


You can play recroom with an Oculus Quest, PSVR, or regular screen if you want. The Quest 2 base model costs $300 and is entirely standalone, no PC required.

I have a Valve Index ($1,000 + gaming PC + installing 2 lighthouses on my walls), and while my experience is definitely better (other than the cord), the Quest provides a comparable experience for beat saber, rec room, pistol whip, which comprise 90% of what I use my Index for anyway.


The Quest 2 also requires a facebook account that they ban randomly and make you lose all your purchases.


Yeah, which is why I didn't get one. Doesn't change the fact that you can get an all-inclusive first-class VR experience for $300.


It's probably going to change soon. You can buy a Quest 2 for the same price as a Nintendo switch now. It doesn't need an accompanying gaming pc.


Yep. The time is upon us. My friends who aren't even big into games are getting quests because of super hot and beat saber. And Christmas is coming around soon.

If VR fails at this point I would be surprised. If Facebook got some competition it would be good for long term VR development. But there's already a good amount of VR hype and great games and it won't be going away anytime soon.


Kids will be getting their dad's (or mom's) hand me down VR system within a few years when those parents eventually choose to upgrade.


Quest 2 is $299, that's a barrier but not insane. Also, Rec Room is not VR only, there are clients for iOS, PC and PS4 that run in a mode with no VR (obviously VR isn't even an option for iOS). That's not as much platform coverage as Roblox, but it's not bad. Definitely worth checking out even if you don't have VR.


Last I checked Roblox supports steamvr.


The only thing VR is going to eat in the next 5-10 years is (more) dirt. It’s still niche and I have yet to see any application to make it not niche. Including that.


VR is going to be as big as smart phones. It'll kill Hollywood, create new forms of entertainment, and entirely new economies will arise along the (Twitch, Patreon, OnlyFans)-axes.

Why do you think Zuckerberg cares so much? It might be the smartest bet he's made since Instagram.

Just watch.


It has the potential, but it is still so hampered by the physical constraints. You look like an idiot, you're not very comfortable, performance is meh, battery life is horrible and you need ample space to play in.

Even if all of this was fixed tomorrow, many people have been burnt by previous generations, and don't have much hype left for VR. I've mothballed my Go, my friends sold their Rifts. Fun as a gimmick but as a main gaming/media platform unthinkable.

While I agree that it's probably inevitable that it will become a staple device like a smartphone is today, I wouldn't hold my breath.




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