Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

I feel like there are different types of constraints. Some are useful for creativity (limited number of specific resources), some are annoying (making you work harder to achieve known goal).

I stopped playing exapunks because of this before the end. The limited instruction set, limits on movements, etc. are cool - they force new solutions. Not having functions or advanced templates is just annoying - I need to implement the same thing multiple times, by copy-pasting.



Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: