I was the same, as soon as I launched a rocket I was done.
3 years later I played a multiplayer once a week with my buddies during COVID lockdown, as soon as we launched again I got bored. They are going again with more friends and I just join the discord for the chat, I don’t open the game up.
I don’t like solve the same fundamental problem over and over again so, I launched the rocket, done.
I think it is good design for a game to give a sense of closure to the player. You have reached the major goal of the game. Now you can move on to other things and it feels good.
I still boot the game from time to time when I want a low energy activity. I go through the moves. Bootstrap base, then smelting arrays, etc. I try to innovate on some designs a bit (mainly to make things more modular/scalable and avoid having one big resource bus). I find it relaxing.
3 years later I played a multiplayer once a week with my buddies during COVID lockdown, as soon as we launched again I got bored. They are going again with more friends and I just join the discord for the chat, I don’t open the game up.
I don’t like solve the same fundamental problem over and over again so, I launched the rocket, done.