No, seriously though, I'm speaking with full experience: My main WoW character has a 4-digit days playtime (and that's from several years ago; I eventually did put it down for good).
Factorio is addictive the same way that Civilization is: You want to keep going. Or like Tetris pro players, you might think about your factory when you're not playing and "see" it everywhere. But unlike WoW, you can put the game down at any time: there's no responsibilities you're taking on, there's no grind you must finish, no daily quests that reset calling you to re-do them tomorrow. The game world stops the moment you pause/exit the game.
There's no comparison to a MMO.
> Doesn't mean it can't addict you for a little bit though.
Every good game will. Every good TV show will make you want to binge. It's up to you to manage your time. I believe GP is a reasonable adult and can manage 2 hours of a game without having to check into rehab :)
I got hooked on Factorio, but for me Satisfactory was far more addictive. It had that "explore and find goodies" element that has some sort of primal addictiveness in the sense of: "Must hunt, gather food."
Warning: unlike Civilization, Factorio UI doesn't feature a real-world clock, and AFAIK there's no mod that can add one, so unless you set an alarm or have a spouse it's really easy to get sucked up ;)
Unlike say a first person shooter factorio is limited to 60fps, so unless the slightly reduce screen realestate is an issue just run it windowed and use the system clock.
I was SURE I felt like I'd contracted Coronavirus, but it just turned out that I'd been playing Factorio for so many hours straight without pausing to eat or sleep.
No, seriously though, I'm speaking with full experience: My main WoW character has a 4-digit days playtime (and that's from several years ago; I eventually did put it down for good).
Factorio is addictive the same way that Civilization is: You want to keep going. Or like Tetris pro players, you might think about your factory when you're not playing and "see" it everywhere. But unlike WoW, you can put the game down at any time: there's no responsibilities you're taking on, there's no grind you must finish, no daily quests that reset calling you to re-do them tomorrow. The game world stops the moment you pause/exit the game.
There's no comparison to a MMO.
> Doesn't mean it can't addict you for a little bit though.
Every good game will. Every good TV show will make you want to binge. It's up to you to manage your time. I believe GP is a reasonable adult and can manage 2 hours of a game without having to check into rehab :)