We care about the 50ms latency because the current games are designed for the platforms with <50ms latency. If the platform is changed, so the game too.
> Latency insensitive games for the most part are not difficult to run on commodity hardware.
Majority of people don't have a PC with a dedicated GPU. Or PC at all. Thanks to the Smartphone.
That said, I don't like the current trend and I hope they failed on streaming video game.
>Majority of people don't have a PC with a dedicated GPU. Or PC at all. Thanks to the Smartphone.
Problem is, smartphones still are shit for input (lol touchscreen) in any precise manners so what point is there in trying to run intensive games on it via streaming.
> Latency insensitive games for the most part are not difficult to run on commodity hardware.
Majority of people don't have a PC with a dedicated GPU. Or PC at all. Thanks to the Smartphone.
That said, I don't like the current trend and I hope they failed on streaming video game.