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"it's just as true that the tasks Flash is used to do are intrinsically complex and power consuming"

Spinning, blinking, scaled moving sprite advertisements. I don't think those are intrinsically power consuming; the GPU on most phones/laptops could handle them (blind guess) 50x more power-efficiently than flash.



Isn't Flash 10.1 GPU-accelerated? Maybe that was just for videos. Though I recall the Mac version using one of the Core libraries for vector graphics.


I think only Windows gets the GPU acceleration, so far.




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