I was in game development looong ago (C++ / assembler, lots of 3D software rendering). What kind of compiler is that ? Could you give some pointers ?
Last time I optimized code the hard way was using VTune to channel the right operation in the right pipeline.
I was in game development looong ago (C++ / assembler, lots of 3D software rendering). What kind of compiler is that ? Could you give some pointers ?