If you wait a few more years for the industry to develop its narrative legs, I think you'll really enjoy playing Escape Room Games (ERGs). Very few have any semblance of story at this point, but it's absolutely a topic of discussion amongst ERG designers. For my own part, I'm busy building a platform/operating system for ERGs that is essentially a version of Z-machine that interacts with hardware and handles multiple players (readers) simultaneously. All going well, in the future it will power a lot of ERGs by better storytellers than myself.