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1.A physics engine with incremental rollback for multiplayer games (easel.games)
122 points by BSTRhino 3 days ago | 40 comments
2.“Why not just use Lean?” (lawrencecpaulson.github.io)
303 points by ibobev 7 days ago | 209 comments
3.It's OK to compare floating-points for equality (lisyarus.github.io)
214 points by coinfused 20 days ago | 144 comments
4.Building a Procedural Hex Map with Wave Function Collapse (felixturner.github.io)
580 points by imadr 56 days ago | 86 comments
5.Notes on writing Rust-based Wasm (brooklynzelenka.com)
228 points by vinhnx 57 days ago | 111 comments
6.Show HN: Just Fucking Use Cloudflare – A satirical guide to the CF stack (justfuckingusecloudflare.com)
33 points by MyNameIsTito 4 months ago | 37 comments
7.Largest cargo sailboat completes first Atlantic crossing (marineinsight.com)
397 points by defrost 5 months ago | 265 comments
8.Optimizing Datalog for the GPU (danglingpointers.substack.com)
127 points by blakepelton 6 months ago | 26 comments
9.The death of industrial design and the era of dull electronics (hackaday.com)
161 points by CharlesW 7 months ago | 126 comments
10.Litestream v0.5.0 (fly.io)
430 points by emschwartz 7 months ago | 189 comments
11.Loadmo.re: design inspiration for unconventional web (loadmo.re)
385 points by surprisetalk 7 months ago | 54 comments
12.A WebGL game where you deliver messages on a tiny planet (abeto.co)
2131 points by thecupisblue 7 months ago | 338 comments
13.Nine things I learned in ninety years (edwardpackard.com)
1006 points by coderintherye 7 months ago | 382 comments
14.Video Game Blurs (and how the best one works) (frost.kiwi)
279 points by todsacerdoti 8 months ago | 41 comments
15.Make any site multiplayer in a few lines. Serverless WebRTC matchmaking (oxism.com)
223 points by haxiomic 8 months ago | 68 comments
16.Io_uring, kTLS and Rust for zero syscall HTTPS server (habets.se)
496 points by guntars 8 months ago | 166 comments
17.Show HN: Kitten TTS – 25MB CPU-Only, Open-Source TTS Model (github.com/kittenml)
1003 points by divamgupta 9 months ago | 361 comments
18.I designed my own fast game streaming video codec – PyroWave (themaister.net)
432 points by Bogdanp 9 months ago | 134 comments
19.Writing an LLM from scratch, part 8 – trainable self-attention (gilesthomas.com)
380 points by gpjt on March 5, 2025 | 31 comments
20.Universal optimality of Dijkstra via beyond-worst-case heaps (arxiv.org)
203 points by foweltschmerz on Oct 25, 2024 | 47 comments
21.Frederick Law Olmsted: His essential theory (2000) (nps.gov)
59 points by squircle on Oct 18, 2024 | 18 comments
22.Zero-latency SQLite storage in every Durable Object (simonwillison.net)
285 points by ajhit406 on Oct 13, 2024 | 103 comments
23.Ask HN: Platform for 11 year old to create video games?
268 points by IgorPartola on Sept 20, 2024 | 253 comments
24.Building SimCity: How to put the world in a machine (mitpress.mit.edu)
440 points by jarmitage on June 16, 2024 | 165 comments
25.A breakthrough towards the Riemann hypothesis (mathstodon.xyz)
540 points by pera on June 4, 2024 | 191 comments
26.LO – simple WASM native language (github.com/glebbash)
221 points by glebbash on May 26, 2024 | 63 comments
27.Show HN: Unity like game editor running in pure WASM (raverie-us.github.io)
644 points by TrevorSundberg on Sept 26, 2023 | 159 comments
28.We put a distributed database in the browser and made a game of it (tigerbeetle.com)
239 points by BratishkaErik on July 11, 2023 | 62 comments
29.Migrating from Supabase (val.town)
382 points by stevekrouse on May 19, 2023 | 134 comments
30.Aurora (drawaurora.com)
286 points by evo_9 on Feb 10, 2023 | 21 comments

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