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Super frustrated by the state of videos for kids on youtube, especially in the arts and crafts department, i decided to launch a channel and start creating my own content. Basically, all videos start half decent but for some reason end in a big noisy mess, weird sounds, spoiling food, questionable product placements, zero creativity and always incentivize more watching and trapping viewers in the infinite ‘next video’ loop.

Instead, one of the goals for my videos will be to take a step back and inspire to create, zero commercial interest, not too much distractions and something parents can trust.

Still in the process of figuring out all the parameters, camera, editing, setup etc but its a lot of fun learning new skills. I have a million ideas for the content already so enough work to be done. If there is little to no ‘success’ in terms of viewers, i really don’t care since i enjoy all aspects of it and im building a nice catalog of creative videos to watch with my kid later. I have no public videos yet (coming very soon) but here are two samples of what to expect:

https://m.youtube.com/watch?v=_3e0tawk45E

https://m.youtube.com/watch?v=mBZStuxOUlc


Nice!

I have watched both videos and they are engaging (to me). I think they could use a little bit of more speed and some music or explanations. Also, you could show at the beginning what you are about to make.

I have recently needed to start drawing (nothing fancy) for my side project, and have found tutorials such as your first video on youtube invaluable.


Agree with waalo.

For me the thing I enjoy is that you are setting realistic expectations, not being wasteful (I notice you start from the edge of the paper instead of cutting from the middle, etc.)


The lack of any kind of commentary on the second video gives me strong ASMR-but-for-papercraft vibes.

I would watch that even as a grown-up.


yeah, I heard this from others as well but not something I particularly aim for at the moment (I could easily release a second version of a video with the original sound though). Although sound/music is one of the bigger questions/challenges I need to 'solve': it's quite difficult to strike a balance between setting the mood for a video and too intrusive. Pure original sound is difficult for other reasons, mic quality, background noise etc.


For future reference, channel is live here: https://www.youtube.com/channel/UCeeZEadhY0fNoVUgbYPfj3Q


Great idea. Would you consider putting your contents into public domain?


Thanks for the kind words.

In principle I'm absolutely in favour of releasing it to the public. To be sure: do you mean the _content_ I create in the video or the _videos_ themselves (I wouldn't mind both, but just to clarify).

One of the things I want to add later are downloadable resources: PDFs with the drawings or cutting templates, so people can get a head start with e.g. colouring instead of having to do the drawing first.


Please put the craft content as CC0 or CC BY! I like attribution-noncommercial for the explanation/demonstration of the craft to make it clear that you are source of the work.

https://creativecommons.org/about/cclicenses/


thanks, added it to the channel description and probably will add it to the individual video descriptions too once I publish them


Good start. Keep at it!


Cool ideas for videos! Although I do feel like you'd benefit from some sound - commentary or music


Ah thanks, that's an excellent suggestion. That way, you can request avatars and send a list of already received avatar-IDs with your request to prevent getting duplicates?


Yes, that'll be really helpful and probably could compete with ui-avatars


Hi,

Creator here. This small side projects was to learn more about SVG's and api design (documentation, rate limiting, etc).

Still lots to do but I wanted to show the world as soon as possible and gather some initial feedback.

Hope you like it!

-- edit

the Guess Who game is just a gimmick, it is mainly about the API


I think crowd sourced recipes never work. Apart from obvious mistakes, a recipe is a very personal thing: how you describe steps, what ingredients, your cooking setup/hardware, what instruction you need, what ingredients are available etc. I recently did a Show HN[0] for a different approach: a private kitchen notebook to accommodate exactly this, your recipes.

[0] https://news.ycombinator.com/item?id=26609394


Thanks for the feedback. You're probably right, although in this case the clickable area doesn't move. I'll look into it!


Hi HN, creator here. In a previous iteration [0], Fooder tried to do way too much. I cut down and focussed on the thing I used it the most for (recipes).

It is probably not for everyone, but what it lacks in functionality (at the moment) it makes up for ease of use and speed.

Hope you check it out

[0] https://news.ycombinator.com/item?id=21246538

edit: added link


Looks great really, but the Google-only auth put me off. Are you planning to add other options to create an account?


definitely, it is high on feature list but requires more work to refactor than I anticipated. Would a GitHub integration work for you or are social logins in general not your thing?


not my thing in general, yes :) I understand that managing users can be a pain, and the appeal of using these third-party logins for onboarding users, but I'd rather trust one party only.


Thanks for trying and for your honest feedback! I find it quite hard to translate something I find incredibly useful to something that might be useful for others, and then make it intuitive to use. I'll have to work harder improving that.

I added a clip to the homepage to show how I designed it to work, I hope that helps a little.


I made Fooder because I needed to keep track of things I learned when cooking a recipe. Still quite early in the development, but hoping to get some feedback. Not mobile friendly yet I'm afraid.


I can only recommend groupboard, not sure they have an iOS app but their web app is as close to whiteboarding as possible: only focus on getting your idea on the board and not about styling and other fluff


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