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Zeitgeisty at the moment: "being awesome"

See also: This blog post by Julien Smith "The Short and Sweet Guide to Being Fucking Awesome" (2011) http://inoveryourhead.net/the-short-and-sweet-guide-to-being... and also the free kindle book "The Flinch" (late 2011) http://www.amazon.com/The-Flinch-ebook/dp/B0062Q7S3S/ref=sr_...

I do think its good to overcome the shortcomings hamstringing your happiness.

Still; There is a striking similarity between Atwood's and Smith's blog-post, besides the central message. Both refer to a big success in their own field (Stackoverflow / Best selling book). I'm wondering if they would've reached their "serenity of awesomeness", if it wasn't for this ...


I made a prototype for this, playable on http://bfilmhelden.de:8080


Love it! You made a very entertaining game out of this idea!

I'm curious if you did by any chance see my take on multiplayer snake? (From here or the tigsource forums, maybe? It's playable at http://bfilmhelden.de:8080/ less polished tough. Made some different choices. (E.g. clients can only send commands, and also send always the full game state.)


In similar news I created a MMO Snake, you can try at http://bfilmhelden.de:8080

My backend is running on Go - Would be really interested in what firebase is exactly. Looks like it would make this much easier.


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