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Honestly, it's gotta feel like Christmas to e-criminals right now.

So many new toys and ways to scam or extort people. And so many potential innovations to explore as well lol.


He thinks it's bad to inject drugs, rather than managing calories in/out.

I'm not into GLPs, but I could see a reasonable case made for supporting them. For most of the past 50K years, we either had to hunt, walk around, farm, split wood etc. which means burning 500+ calories daily. Now, most of us sit in offices 8 hours a day using 0 calories and 0 muscle, surrounded by calories.

It's not surprising really that the default in this situation is obesity.


OP sounds like the ideal employee who works 8 hours, then spends 4 more hours/weekends learning and working at home.

For people who like doing other things, work already takes up most of their time and energy 5/7 days, and there doesn't seem to be much time for much else.


> OP sounds like the ideal employee who works 8 hours, then spends 4 more hours/weekends learning and working at home.

Be careful of calling this an ideal employee.

I, for example, tend to have a little bit of such a schedule, but what I work on at home is so much more exciting, making the job much more frustrating in comparison. Also, one is typically not allowed (or it is not possible) to apply all the really good ideas that one tested/implemented for the home projects at work.

Thus, the kind of employees who apply such a pattern are often very, very passionate about programming - but this kind of passion often makes them

- more frustrated at work (i.e. they might be cynical),

- less subservient (they often know better - from their "night work" - that a requirement makes no sense, and may be vocal about it),

- very opinionated about their "technological taste", not necessarily fitting the technological taste that the employer would love to see in the work (they have seen a lot more programming techniques).


Wow, this sounds familiar. The quality of work that can be done at home is often not realistic at work... and vice versa. I've learned to separate work and play pretty well and have enjoyed both worlds.

The next step is keeping the homelab at arm's length from stuff you actually depend on. My pfsense router Just Works with tons of cool stuff on it but if I get the itch to push it a bit further... walk away and make a VM in the shed!


Yeah ideal employee indeed. Learning things at home to add value to the employer.

But the skill and experience stick with you for lifetime.


One thing I've learned: We all give the same execuse, "Not enough time". The two biggest I hear is working out and meditation.

You have all the time in the world, what you don't have is priorities.


Yes, but also no.

I have a prioritised list, it's simply that not everything fits inside the list, because my time is limited.

Instead of "Not enough time" we could say "This is not high enough a priority".


One can deprioritise health but what does it bring long time? I know it sounds cliche, so I will add that sometimes sacrificing health a little bit is worth pondering.

AIUI, the scientists achieved a self-sustaining nuclear chain reaction around 1943. That was the hard part, not even a small bomb yet, but a bomb just needed more fuel and scale.

Fault tolerance is the hard part for QC, once it's achieved, the difference between factoring 35 and RSA-2048 is an engineering challenge, not an impossibility.


Fault tolerance is a hard problem, assembling qubits for simultaneous gate operations is another hard problem. There are several dozen others.

It is exceptionally unlikely CRQC will be achieved in our lifetimes, if ever. The closer example is economically-viable fusion power production, which today has better odds than CRQC but remains solidly in the "maybe" zone after decades of global investment. Even though fusion weapons had been achieved half a century beforehand.

The bombs were actually relatively easy problems, in the scheme of things.

It is never wise to listen to people who's jobs and funding are connected to the development of a technology on when that technology will arrive. The answer is always "soon".


Fusion also came to my mind but after thinking about it for longer I think it's a bad argument. The challenge with fusion is mostly around scale and efficiency to make it competitive against other energy sources (and net energy positive in the first place).

For CRQC it doesn't matter if they're massive expensive energy monsters. Even being able to break a single chosen key is enough to be a problem and once you can do one you can definitely do ten or a hundred.


They're just different definitions of success.

For fusion the bar is "economically viable", in the current discussion for QC the bar is "cryptographically relevant".

They are comparable in that to meet either criteria, a variety of unsolved engineering challenges need to be overcome. For both, some of those problems have no clear and obvious solutions to which a simple application of resources and time will achieve.

Currently unknown innovations are required, unknown unknowns lurk in the dark corners, and all projections are relying on the assumption such innovations will arrive in a timely fashion and the unknown unknowns will be harmless glitches.

Neither are likely impossible, but betting on timelines is a fools game. This isn't the NYT publishing man-made flight is a million years away 2 months before the Wright brothers flew at Kitty Hawk, waiting for the right conglomeration of otherwise sound engineering to materialize in one place. It's like saying level 5 self-driving cars are two years away, a perpetually delayed technology for which all problems are well known and no new innovations are imminent.


Actually sort of darkly clever– they turned OP into an unwitting investor.

Project goes well, he gets paid and they're best buds, and he doesn't even realize he was scammed (by intent). If not, well there's no point suing a failed company.


If you're in California, even if business goes totally kaput and runs out of money company officers are personally liable for any and all unpaid wages. Labor Commission Office will also include a hefty punitive sum to boot.

Doesn’t apply to contractors. In fact, if you do contract work for a company which misses payroll, courts can claw back money out of your bank account in order to pay it. It’s rare, because usually this is about “contractors” who are actually accomplices of the owner, getting free money out of the failing company with inflated payments for fake work, but it does happen.

I don't think this makes a difference for independent contractors.

Sometimes you just have to get scammed to be able to recognize scams. Seems obvious to outsiders, but can be hard to see when you're in it.

Some favorites:

- No way they would actually screw me over! We're buds/they got me tiger balm/they paid some/I did them a solid

- Thin veneer of safe fallbacks that doesn't hold up under scrutiny. Legal or other 'repercussions'

- Endless delays and excuses (though it's usually too late by this point)


Yeah, a lot of it only becomes obvious in hindsight because each individual signal is easy to rationalize away

Do you think the Chaos;Head anime could have been good like SG if it had had more episodes? Or is the fundamental nature of a VN story hard to adapt to a linear anime format?

Watched the animes. Are any of the other stories in the universe worth watching?

Worth watching? Not really but they are definitely worth playing. It's hard to fault the anime adaptions because they have limited time compared to the 20 - 40 hours that some of the VNs take. Many of the other entries (Chaos;Child is great) are definitely worth it but won't really hit as well if you're just watching the adaption. The main reason being that VNs have multiple paths so they reveal information piece by piece. The adaptions generally try to include all of the information at once in a linear fashion but it doesn't really have the same effect.

Thanks, I've not tried VNs but I may start with this one.

I focused too much on the non-Steins;Gate works when I replied (as pointed out elsewhere) so to be clear, when I say "worth watching", I was referring to the "other animes" bit. Steins;Gate's adaptions are great! It's the other SciADV anime adaptions that aren't quite on the same level

Not surprising that Cluely is using them.. they were probably like, what we're compliant, sure if you say so

The chocolate study sucks.

The Lindt packaging is ugly as sin, while the Kiss looks sleek and cool.

And unless you're constantly jingling around with a bunch of coins, using a common dollar means you're going to be jingling around with 87 cents of dirty coins, after pulling out your wallet.


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